Objects
{WIP! only the VANILLA side of this article is even started!}
This is a glossary of all objects used in Celeste, separated into vanilla and modded entities.
Badeline Orbs
Badeline orbs are purple orbs that launch you [how many tiles?] into the air. Badeline Orbs appear in Reflection, The Summit, Core, and Farewell.
Binoculars
Binoculars are an entity that allow you to see the room outside of your usual FOV without needing to play the room, allowing you to prepare for the upcoming gameplay. Binoculars are able to be locked to go onto a set track as shown as shown in Flag 8 of The Summit A-Side, as well as being able to be limited so they can only see a limited amount of the room, as showcased in Farewell's j-16.
Blades
Blades are spinning squares with two silver points on each side that kill the player on contact. Blades can move back and forth between two points as well as spinning. These are found in Mirror Temple and The Summit.
Star Blades
Star Blades are a variant of Blades that look more like starfish than blades.
Torches
Torches are light sources that have two forms, Blue Torches which can be activated by touching them, and Yellow Torches which are constantly on. These are found in Mirror Temple and The Summit.
Boosters
Boosters, also known as Bubbles, are round orbs that you can enter to be moved in one of eight directions either a short distance of [how many tiles?] in a green bubble, or however long there's space in a red bubble. You can also dash out of bubbles early, and use them as a dash equivalent for most simple tech like wallbounces and wavedashes, as well as dashing into it and within coyote time inputting a hyper for a bubble hyper. Boosters are found in Golden Ridge, Mirror Temple, The Summit, and Farewell.
Bounce Blocks
Bounce Blocks launch you a fair distance in one of many directions depending on your position on the block. Bounce Blocks are found in Core and Farewell.
Breaker Boxes
Breaker Boxes are boxes that, when dashed into one time, bounce you away similar to bumping into a Kevin, although you retain your dash. When you dash into it again, a white flash fills the screen for a split second before clearing out all of the Lighting in that room. These are found only in Farewell
Bumpers
Bumpers are blue (or red when in the Hot Core mode) that can bounce you away depending on where you hit it. When you hit a bumper while in the Hot Core mode, you die as it becomes similar to a spinner. These are found in Reflection, Core, and Farewell.
Cassette Blocks
Cassette Blocks are blue, pink, yellow, or green blocks that switch according to a rhythm. These blocks automatically replace the music for that room with a Cassette song, that automatically syncs itself to the rhythm of the song. These are found in every chapter.
Cassette Tapes
Cassette Tapes are floating Cassettes, which usually accompany Cassette Blocks. When you reach a Cassette Tape in a level, it usually unlocks the b-side for that level, although in some custom maps it's just there for the purpose of allowing full clears to show up in the journal. These are found in every chapter but Farewell.