All Tech: Difference between revisions

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===List of All Tech (vanilla)===
===List of All Tech (vanilla)===
An attempt at a list of all tech in the game.
In Celeste, there are many techs that can be utilized/done. Tech can be any set or combination of inputs that produces a significant new result. Within the Celeste community, a difficulty rating system for maps and tech has been created to help group maps better. The order of these difficulties are Beginner, Intermediate, Advanced, Expert, Grand master, Celestial, then TAS only. TAS only tech is tech with multiple frame perfect inputs, or other inputs regarded as humanly impossible. Within this list is the names of every currently known tech using the vanilla entities in the game with videos and explanations to help understand it better!


Difficulty is based on simplicity, readability and general use in the modded community.<sup>Accuracy questionable</sup>
Tech is rated in difficulty in collabs based on where the tech appears in maps. Difficulty for tech is a hopeless endeavor so please '''<u>do not add difficulty to the tech</u>'''. The current tech list is separated to help with editing the pages, but once the pages are finished they will not be.
== Completed pages ==


Tech can often be combined!
== Draft pages ==


* [[Dashing]]
* [[Pausebuffering]]
* [[Walking]]


You can also use bubbles for many of these techs (?). And some can be reversed, extended or done mid-air. (See tags)
== Remaining ==


==Basics==
=== Basics ===
Basics are the general building blocks of all other Tech. These also include Information (not tech).
Basics are the general building blocks of all other Tech. These also include Information (not tech).
*[[Walking]]
*[[Dashing]]
*[[Grabbing]]
*[[Grabbing]]
*[[Jumping]]
*[[Jumping]]
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*[[Friction]]
*[[Friction]]
*[[Pixels]]?
*[[Pixels]]?
==Beginner==
Beginner Tech is simple to execute tech that is primarily used in vanilla maps.


*[[Fast Fall]]
=== 1 ===
* Bunny Hopping
* Fast Falling
* Fast Bubbling
=== 2 ===
* Dream Jump
* Corner Jump
* Wallbounce
* Wavedash
* Jelly Regrab
* Jellyvator
* Theo Regrab
* Bubble Tech
* Supers
* Water Dash Preservation
* Wall Slides
 
=== 3 ===
* Neutrals
* Mid-air Supers
* Extended Supers/Hypers
* Simple Spike Tech
* Ultras
* Block Boost
* Cornerboost (CB)
* Crouch Climb
* Reverse Tech
* Neutral Object Drops
* Pufferfish/Bumper Boosts
* Spiked Clouds
* Basic Clips
* Bound Warping
* Wallbounce Leniency
 
=== 4 ===
* Wallboosts
* Overclocks
* Hyper Bunny Hop
* Dashless Cornerboosts
* Momentum Transfers
* Demos
* Demo Hypers
* Reform Tech
* Dream hypers
* Theovators
* Slow Falling
* Archie
* Launch Dash Redirect
*[[Corner Kick]]
 
=== 5 ===
* Chained Ultras
* Double Block Boosts (DBBs)
* Max Distance Throwable Objects
* Advanced Spike tech
* Core Hypers
* Retention Tech
* Grounded Ultras (Gultras)
* Reverse Corner Boost (RCB)
* Dream Smuggling
* [https://cdn.discordapp.com/attachments/1082190408689389649/1082190676743163964/image0.jpg Backwards Corner Boost]
* Diagonal Demo
* Grab Neutrals
* Dream Double Jumps (DDJ)
* Feather Clip
* Cassette Block Boosts
* Throwable Neutrals/Climbs
* Jellyfish Bump
* Backboosts
* Moonboost
* Super Wave
 
=== 6 ===
* Advanced Clips
* Instant bunny hop (using theo)
* Bino Storage
* Cassette Raising
* Ceiling Pops
* Climbhop Entanglement
* Climb Boost
* Coyote Ultra
* Dashbounce
* Delayed Ultra (Dultra)
* Double Bound Warp
* Double Corner Boost (DCB)
* Downwards Dream Smuggle
* Grounded Wallboost
* Half Stamina Climb
* Jellyfish Duping
* Jelly Laddering
* Multiboosts
* Throwable Dashes
* Water Boost
* Undemo
* Double Ghost Blocks
 
=== TAS ===
* 1 tile bunny hop
* 9px Speed Conversion
* 6 Tile Overhang
* Downward Demo
* Infinite Stall
* Instant Delayed Ultra
* Moon Boost Cornerboost?
* Moon Spring Multiboost
* Roboboost
* Spike Climb
* Wind walking
* Crouch Spam Speed Loss (with 1 tile gap)
* Crush jump infinite speed gain
Uncategorized:
 
- Squish Refill (getting a refill after being squished. Like a kevin squishing you into a wall and you getting squishwiggled to safety but also gaining dashes)
 
== Another list? Not sure what firethief did here... ==
*[[Backboost]]
*[[Bound Warping]] (Kevin/Swap Block)
*[[Bunny hop]]
*[[Bunny hop]]
*[[Dream Jump]]
*[[Cassette Raising]]
*[[Dream Grab]]
*[[Ceiling Pop]]
*[[Chained Ultra]]
*[[Climbhop Cancel]] (unknown, trivial excecution)
*[[Cloud Jump]]
*[[Cloud Jump]]
*[[Theo Wall Jump]]
*[[Core Hyper]]
*[[Theo Pickup]]
*[[Core Super]]
* [[Theo Pickup|Crouch Jump]]
*[[Corner Boost]]
 
*[[Corner Jump]] (5jump...)
==Intermediate==
Intermediate tech is relatively easy to execute tech that is primarily used in intermediate maps.
 
*[[Cornerjump|Fast Bubbling]]
*[[Cornerjump|Fast Bubbling]]
*[[Wall Bounce]]
*[[Crouch Climb]]
*[[Crouch Dash]] (Demo, Archie)
*[[Dash Bounce]]
*[[Dashjump#Hyper|Hyperdash]]
*[[Dashjump#Super|Superdash]]
*[[Dashjump#Super|Superdash]]
*[[Dashjump#Hyper|Hyperdash]]
*[[Dashjump#Wave|Wavedash]]
*[[Dashjump#Wave|Wavedash]]
*[[Double Block Boost|Multiple Block Boost]]
*[[Double Dream Jump]] (In Dream Jump?)
*[[Dream Grab]]
*[[Dream Hyper]]
*[[Dream Jump]]
*[[Dream Super]]
*[[Entity Elevator|Jelly Elevator]]
*[[Entity vator|Entity Elevator]] (on wall)
*[[Fast Fall]]
*[[Feather Boost]]
*[[Feather Boost|Feather Bounce]]
*[[Feather Super]]
*[[Fish Dash Cancel]]
*[[Grounded Ultra]]
*[[Ground Pixel Gravity Transfer]]
*[[Hyper Bunny Hop]]
*[[Jelly Bump]]
*[[Jelly Ceiling Throw]] (Better name?)
*[[Jelly Climb]] (Neutrals and Climb)
*[[Jelly Smuggling|Dream Smuggling]] (Also Dream Smuggle Grab)
*[[Jump Thru Clip]] (Move Block, Feather)
*[[Launch Boost|Boosts]]
*[[Moonboost|Moon Boost]]
*[[Neutral Drop]]
*[[Neutral Drop]]
*[[Entity vator|Entity Elevator]] (on wall)
*[[Neutral Jump]]
*[[Neutral Jump]]
 
*[[Overclocking]]
==Advanced==
*[[Reform|Reform Tech]]  
Advanced tech is ... to execute tech that is primarily used in advanced maps.
*[[Slow Fall]]
 
*[[Spike Jump]]
* [[Hyper Bunny Hop]]
*[[Superwave]]
* [[Entity Elevator|Jelly Elevator]]
*[[Theo Elevator]]  
* [[Launch Boost|Boosts]]
*[[Theo Pickup]]
* [[Theo Regrab]]
*[[Theo Pickup|Crouch Jump]]
* [[Crouch Climb]]
*[[Theo Regrab]]
* [[Jump Thru Clip]] (Move Block, Feather)
*[[Theo Wall Jump]]
* [[Bound Warping]] (Kevin/Swap Block)
*[[Ultra]]
* [[Backboost]]
*[[Wall Bounce]]
* [[Slow Fall]]
*[[Wall Slide]]
* [[Feather Boost]]
*[[Wallboosts]]
* [[Feather Boost|Feather Bounce]]
*[[Wallbounce Leniency|Wall Bounce Leniency]] (Spiked, Spinner, Delayed)
* [[Feather Super]]
*[[Water Boost]]
* [[Reform|Reform Tech]]
*[[Water Dash Preservation]]
 
*[[Water Jumps]]  
==Expert==
*[[Zipper Wall Clip]]
Expert tech is ... to execute tech that is primarily used in expert maps.
 
* [[Theo Elevator]]
* [[Corner Jump]] (5jump...)
* [[Corner Boost]]
* [[Dream Super]]
* [[Dream Hyper]]
* [[Ultra Dash]]
* [[Double Block Boost|Multiple Block Boost]]
* [[Jelly Climb]] (Neutrals and Climb)
* [[Jelly Smuggling|Dream Smuggling]] (Also Dream Smuggle Grab)
* [[Wallboosts]]
* [[Zipper Wall Clip]]
* [[Overclocking]]
 
==Grandmaster==
Grandmaster tech is.. to execute tech that is primarily used in grandmater maps.
 
* [[Chained Ultra Dash]]
* [[Grounded Ultra Dash]]
* [[Wallbounce Leniency|Wall Bounce Leniency]] (Spiked, Spinner, Delayed)
* [[Corner Kick]]
* [[Dash Bounce]]
* [[Crouch Dash]] (Demo, Archie)
* [[Double Dream Jump]] (In Dream Jump?)
* [[Core Hyper]]
* [[Core Super]]
* [[Moonboost|Moon Boost]]
* [[Spike Jump]]
* [[Jelly Bump]]
* [[Superwave]] (lol viv angry)
 
==Above Grandmaster==
 
==TAS==

Latest revision as of 21:00, 24 January 2024

List of All Tech (vanilla)

In Celeste, there are many techs that can be utilized/done. Tech can be any set or combination of inputs that produces a significant new result. Within the Celeste community, a difficulty rating system for maps and tech has been created to help group maps better. The order of these difficulties are Beginner, Intermediate, Advanced, Expert, Grand master, Celestial, then TAS only. TAS only tech is tech with multiple frame perfect inputs, or other inputs regarded as humanly impossible. Within this list is the names of every currently known tech using the vanilla entities in the game with videos and explanations to help understand it better!

Tech is rated in difficulty in collabs based on where the tech appears in maps. Difficulty for tech is a hopeless endeavor so please do not add difficulty to the tech. The current tech list is separated to help with editing the pages, but once the pages are finished they will not be.

Completed pages

Draft pages

Remaining

Basics

Basics are the general building blocks of all other Tech. These also include Information (not tech).

1

  • Bunny Hopping
  • Fast Falling
  • Fast Bubbling

2

  • Dream Jump
  • Corner Jump
  • Wallbounce
  • Wavedash
  • Jelly Regrab
  • Jellyvator
  • Theo Regrab
  • Bubble Tech
  • Supers
  • Water Dash Preservation
  • Wall Slides

3

  • Neutrals
  • Mid-air Supers
  • Extended Supers/Hypers
  • Simple Spike Tech
  • Ultras
  • Block Boost
  • Cornerboost (CB)
  • Crouch Climb
  • Reverse Tech
  • Neutral Object Drops
  • Pufferfish/Bumper Boosts
  • Spiked Clouds
  • Basic Clips
  • Bound Warping
  • Wallbounce Leniency

4

  • Wallboosts
  • Overclocks
  • Hyper Bunny Hop
  • Dashless Cornerboosts
  • Momentum Transfers
  • Demos
  • Demo Hypers
  • Reform Tech
  • Dream hypers
  • Theovators
  • Slow Falling
  • Archie
  • Launch Dash Redirect
  • Corner Kick

5

  • Chained Ultras
  • Double Block Boosts (DBBs)
  • Max Distance Throwable Objects
  • Advanced Spike tech
  • Core Hypers
  • Retention Tech
  • Grounded Ultras (Gultras)
  • Reverse Corner Boost (RCB)
  • Dream Smuggling
  • Backwards Corner Boost
  • Diagonal Demo
  • Grab Neutrals
  • Dream Double Jumps (DDJ)
  • Feather Clip
  • Cassette Block Boosts
  • Throwable Neutrals/Climbs
  • Jellyfish Bump
  • Backboosts
  • Moonboost
  • Super Wave

6

  • Advanced Clips
  • Instant bunny hop (using theo)
  • Bino Storage
  • Cassette Raising
  • Ceiling Pops
  • Climbhop Entanglement
  • Climb Boost
  • Coyote Ultra
  • Dashbounce
  • Delayed Ultra (Dultra)
  • Double Bound Warp
  • Double Corner Boost (DCB)
  • Downwards Dream Smuggle
  • Grounded Wallboost
  • Half Stamina Climb
  • Jellyfish Duping
  • Jelly Laddering
  • Multiboosts
  • Throwable Dashes
  • Water Boost
  • Undemo
  • Double Ghost Blocks

TAS

  • 1 tile bunny hop
  • 9px Speed Conversion
  • 6 Tile Overhang
  • Downward Demo
  • Infinite Stall
  • Instant Delayed Ultra
  • Moon Boost Cornerboost?
  • Moon Spring Multiboost
  • Roboboost
  • Spike Climb
  • Wind walking
  • Crouch Spam Speed Loss (with 1 tile gap)
  • Crush jump infinite speed gain

Uncategorized:

- Squish Refill (getting a refill after being squished. Like a kevin squishing you into a wall and you getting squishwiggled to safety but also gaining dashes)

Another list? Not sure what firethief did here...