All Tech: Difference between revisions

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(added ground gravity pixel transfer, and some info about difficulty)
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===List of All Tech (vanilla)===
===List of All Tech (vanilla)===
In Celeste, there are many techs that can be utilized/done. Tech can be (any set or combination of inputs that produces a significant new result). Within the Celeste community, a difficulty rating system for maps and tech has been created to help group maps better. The order of these difficulties are (Beginner, Intermediate, Advanced, Expert, Grand master, Celestial, then TAS only). Within this list is the names of every currently known tech using the vanilla entities within the game(might become outdated) with videos and explanations to help understand it better!
In Celeste, there are many techs that can be utilized/done. Tech can be (any set or combination of inputs that produces a significant new result). Within the Celeste community, a difficulty rating system for maps and tech has been created to help group maps better. The order of these difficulties are (Beginner, Intermediate, Advanced, Expert, Grand master, Celestial, then TAS only). Within this list is the names of every currently known tech using the vanilla entities within the game(might become outdated) with videos and explanations to help understand it better!
Rating tech in difficulty is kind of hopeless so we will not be doing it, the current rating is only so the list isn't too long and because of communication errors.
Usually tech is rated in difficulty in collabs based on where the tech appears in maps. Difficulty for tech is a hopeless endeavor so please '''<u>do not add difficulty to the tech</u>'''.




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You can also use bubbles for many of these techs (?). And some can be reversed, extended or done mid-air. (See tags)
You can also use bubbles for many of these techs (?). And some can be reversed, extended or done mid-air. (See tags)


'''Missing:'''
== Completed pages ==


'''Retention tech?'''
== Draft pages ==


==Basics==
* [[Pausebuffering]]
* [[Walking]]
 
== Remaining ==
 
=== Basics ===
Basics are the general building blocks of all other Tech. These also include Information (not tech).
Basics are the general building blocks of all other Tech. These also include Information (not tech).
*[[Walking]]
*[[Dashing]]
*[[Dashing]]
*[[Grabbing]]
*[[Grabbing]]
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*[[Pixels]]?
*[[Pixels]]?


== Beginner tech ==
=== Beginner tech ===
 
* Bunny Hopping
* Bunny Hopping
* Fast Falling
* Fast Falling
* Fast Bubbling
* Fast Bubbling


== Intermediate Tech ==
=== Intermediate Tech ===
 
* Dream Jump
* Dream Jump
* Corner Jump
* Corner Jump
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* Wall Slides
* Wall Slides


== Advanced Tech ==
=== Advanced Tech ===
 
* Neutrals
* Neutrals
* Mid air supers
* Mid air supers
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* Wallbounce Leniency
* Wallbounce Leniency


== Expert Tech ==
=== Expert Tech ===
 
* Wallboosts
* Wallboosts
* Overclocks
* Overclocks
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* Launch Dash Redirect
* Launch Dash Redirect


== Grandmaster Tech ==
=== Grandmaster Tech ===
 
* Chained Ultras
* Chained Ultras
* Double Block Boosts(Dbb's)
* Double Block Boosts(Dbb's)
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* Super Wave
* Super Wave


== Celestial Tech(gm+1-gm+2) ==
=== Celestial Tech(gm+1-gm+2) ===
 
* Advanced Clips
* Advanced Clips
* Bino Storage
* Bino Storage
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* Undemo
* Undemo


== TAS tech ==
=== TAS tech ===
 
* 9px speed conversion
* 9px speed conversion
* 6 tile overhang
* 6 tile overhang
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*[[Fish Dash Cancel]]
*[[Fish Dash Cancel]]
*[[Grounded Ultra]]
*[[Grounded Ultra]]
*[[Ground Pixel Gravity Transfer]]
*[[Hyper Bunny Hop]]
*[[Hyper Bunny Hop]]
*[[Jelly Bump]]
*[[Jelly Bump]]

Revision as of 14:13, 21 November 2022

List of All Tech (vanilla)

In Celeste, there are many techs that can be utilized/done. Tech can be (any set or combination of inputs that produces a significant new result). Within the Celeste community, a difficulty rating system for maps and tech has been created to help group maps better. The order of these difficulties are (Beginner, Intermediate, Advanced, Expert, Grand master, Celestial, then TAS only). Within this list is the names of every currently known tech using the vanilla entities within the game(might become outdated) with videos and explanations to help understand it better!


Rating tech in difficulty is kind of hopeless so we will not be doing it, the current rating is only so the list isn't too long and because of communication errors.

Usually tech is rated in difficulty in collabs based on where the tech appears in maps. Difficulty for tech is a hopeless endeavor so please do not add difficulty to the tech.



You can also use bubbles for many of these techs (?). And some can be reversed, extended or done mid-air. (See tags)

Completed pages

Draft pages

Remaining

Basics

Basics are the general building blocks of all other Tech. These also include Information (not tech).

Beginner tech

  • Bunny Hopping
  • Fast Falling
  • Fast Bubbling

Intermediate Tech

  • Dream Jump
  • Corner Jump
  • Wallbounce
  • Wavedash
  • Jelly Regrab
  • Jelly Vator
  • Bubble Tech
  • Supers
  • Water Dash Preservation
  • Wall Slides

Advanced Tech

  • Neutrals
  • Mid air supers
  • Extended Supers/Hypers
  • Simple Spike Tech
  • Ultras
  • Block Boost
  • Corner Boost(Cb)
  • Crouch Climb
  • Reverse Tech
  • Neutral Object Drops
  • Puffer fish/Bumper Boosts
  • Spiked Clouds
  • Basic Clips
  • Bound Warping
  • Wallbounce Leniency

Expert Tech

  • Wallboosts
  • Overclocks
  • Hyper Bunny Hop
  • Dashless cornereboosts
  • Momentum Transfers
  • Demos/Demo hypers
  • Reform Tech
  • Dream hypers
  • Theo Vators
  • Slow Falling
  • Archie
  • Launch Dash Redirect

Grandmaster Tech

  • Chained Ultras
  • Double Block Boosts(Dbb's)
  • Max Distance Throwable Objects
  • Advanced Spike tech
  • Core Hypers
  • Retention Tech
  • Grounded Ultras(Gultras)
  • Reverse Corner Boost(Rcb)
  • Dream Smuggling
  • Diagonal Demo
  • Grab Neutrals
  • Dream Double Jumps(Ddj)
  • Feather Clip
  • Cassette Block Boosts
  • Throwable Neutrals/Climbs
  • Jellyfish Bump?
  • Back boosts
  • Moon Boost
  • Theo Regrab
  • Super Wave

Celestial Tech(gm+1-gm+2)

  • Advanced Clips
  • Bino Storage
  • Cassette Raising
  • Ceiling Pops
  • Climbhop Entanglement
  • Climb Boost
  • Coyote Ultra
  • Dashbounce
  • Delayed Ultra(Dultra)
  • Double Bound Warp
  • Double Corner Boost(Dcb)
  • Downwards Dream Smuggle
  • Grounded Wallboost
  • Half Stamina Climb
  • Jellyfish Duping
  • Jelly Laddering
  • Multiboosts
  • Throwable Dashes
  • Water Boost
  • Undemo

TAS tech

  • 9px speed conversion
  • 6 tile overhang
  • Downward Demo
  • Infinite Stall
  • Instant Delayed Ultra
  • Moon Boost Corner boost?
  • Moon Spring Multi boost
  • Roboboost(mb6fbhsphdrcb)
  • Spike Climb